When I was younger I didn’t watch the X-Files much; I may have seen an episode here or there, but really it was just something that was vague and alien to me (pun intended). As my interest in RPGs (D&D specifically) has increased over the past few years I’ve found that the “monster of the week” media has become far more appealing to me, not only as a source of entertainment, but also as a place where inspiration for gaming comes readily available.
The X-Files came back to my attention some months ago and I have to say that the series is overflowing with ideas waiting for an RPG interpretation. The creatures that have intrigued me the most don’t even have a name, their appearance in an episode titled Detour is shrouded in mystery, allowing me some artistic license for this article. I’m going to call these creatures” limpids,” for they seem to embody, in some way, every definition of the word:
Limpid CR 6
CN Medium fey
Init +5; Senses low-light vision, Perception +12
AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
hp 53 (8d6+23)
Fort +4, Ref +8, Will +7
Defensive Abilities DR 10/cold iron; SR 17
Speed 30 ft.
Melee 2 claws +8 (1d6+4)
Space 5 ft.; Reach 5 ft.
Special Attacks sneak attack +2d6
Spell-Like Abilities (CL 7th)
At will—ghost sounds (DC 10), ventriloquism (DC 11)
1/day—displacement, major image (DC 13)
Str 19, Dex 15, Con 14, Int 13, Wis 12, Cha 10
Base Atk +4; CMB +8 (+10 trip); CMD 20 (22 vs trip)
Feats Combat Expertise, Improved Trip, Toughness, Skill Focus (Stealth)
Skills Acrobatics +13, Climb +15, Escape Artist +13, Knowledge (geography) +8, Knowledge (nature) +8, Perception +12, Sense Motive +12, Stealth +20
Languages Common, Sylvan, Draconic
Constant Camouflage (Ex)
Like many creatures of the world limpids have a unique appearance which allows them to blend in with their surroundings. When in a forested area limpids gain a +4 bonus on Stealth checks.
Hide in Plain Sight (Su)
While in its favored terrain (forest) a limpid can use the Stealth skill even while being observed.
Woodland Stride (Ex)
A limpid may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at its normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect it.
Without Pause (Ex)
This ability is identical to the rogue talent fast stealth. This allows the limpid to move at full speed using the Stealth skill without penalty.
One of the most elusive fey, limpids are predators, using a mixture of cunning, deception, and stealth to bring down even the most steadfast foes. Little is known about them due to their reclusive nature, but scholars believe they feed only once or twice a month, spending most of their time in complex burrows constructed under the forest floor. It is also believed that limpids hoard food, making it difficult to track their feeding habits.
A distinguishing feature of limpid psychology is their predilection to attack whomever they perceive to be the strongest in a grouping of creatures. This sets them apart from most other predators who prefer to attack the weakest in a group for the easiest kill. Limpids are fiercely territorial; incursion into their domain being met with swift action, often resulting in the demise of the intruder. It is said that if a creature is lucky they may catch a glimpse of fiery red eyes before a limpid makes good on its attack.
I did my best to stay true to the X-Files episode while simultaneously bringing this creature into the Pathfinder mythos. I really enjoyed building this and think I might make a habit of watching more of the 90s monster media to see if there’s anything else that demands immediate assimilation into the RPG community.